AI Insights · Timothy · July 2024
Top 5 Cooking Games Performance in Europe, Q2 2024
Discover the performance trends of the top 5 cooking games on a unified platform in Europe during Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the top 5 cooking games on a unified platform in Europe exhibited varied performance trends across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides key insights into the popularity and financial success of these games.
Pizza Ready! by Supercent, Inc. saw a significant decrease in downloads from 1.3M in early April to 658K by the end of June. Revenue followed a similar declining trend, starting at $23K and dropping to $12.8K. However, weekly active users showed resilience, with numbers rising from 2.5M to 2.3M during the quarter.
Good Pizza, Great Pizza from TAPBLAZE experienced a steady increase in downloads, peaking at 320K in the final week of June. Revenue also saw an upward trend, reaching $11.3K in late May. Weekly active users displayed consistent growth, culminating in approximately 1.2M by the end of the quarter.
Sandwich Runner by DWANGO Co., Ltd. maintained stable download figures, fluctuating between 106K and 167K. Weekly active users remained relatively constant, starting at 2.1M and ending at 2M.
Burger Please!, another game from Supercent, Inc., showed a notable increase in downloads, reaching 204K in the final week of June. Revenue remained stable, with slight fluctuations around the $2.5K mark. Weekly active users exhibited growth, peaking at 4.9M in early June.
Royal Cooking: Kitchen Madness by Matryoshka Games (CY) LTD demonstrated a strong upward trend in revenue, climbing from $1.9K in early April to $6.4K by the end of June. Downloads and weekly active users also increased, with downloads reaching 178K and active users peaking at 584K.
For more detailed insights and data, visit Sensor Tower.